AWS::GameLift::ContainerFleet IpPermission
A range of IP addresses and port settings that allow inbound traffic to connect to processes on an instance in a fleet. Processes are assigned an IP address/port number combination, which must fall into the fleet's allowed ranges.
For Realtime Servers fleets, Amazon GameLift automatically opens two port ranges, one for TCP messaging and one for UDP.
Syntax
To declare this entity in your AWS CloudFormation template, use the following syntax:
Properties
FromPort
-
A starting value for a range of allowed port numbers.
For fleets using Linux builds, only ports
22
and1026-60000
are valid.For fleets using Windows builds, only ports
1026-60000
are valid.Required: Yes
Type: Integer
Minimum:
1
Maximum:
60000
Update requires: No interruption
IpRange
-
A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "
000.000.000.000/[subnet mask]
" or optionally the shortened version "0.0.0.0/[subnet mask]
".Required: Yes
Type: String
Pattern:
(^(([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])\.){3}([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])(/([0-9]|[1-2][0-9]|3[0-2]))$)
Update requires: No interruption
Protocol
-
The network communication protocol used by the fleet.
Required: Yes
Type: String
Allowed values:
TCP | UDP
Update requires: No interruption
ToPort
-
An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be equal to or greater than
FromPort
.For fleets using Linux builds, only ports
22
and1026-60000
are valid.For fleets using Windows builds, only ports
1026-60000
are valid.Required: Yes
Type: Integer
Minimum:
1
Maximum:
60000
Update requires: No interruption