AWS::GameLift::Fleet RuntimeConfiguration
A collection of server process configurations that describe the set of processes to run on each instance in a fleet. Server processes run either an executable in a custom game build or a Realtime Servers script. GameLift launches the configured processes, manages their life cycle, and replaces them as needed. Each instance checks regularly for an updated runtime configuration.
A GameLift instance is limited to 50 processes running concurrently. To calculate the
total number of processes in a runtime configuration, add the values of the
ConcurrentExecutions
parameter for each ServerProcess. Learn more about
Running Multiple
Processes on a Fleet.
Syntax
To declare this entity in your AWS CloudFormation template, use the following syntax:
JSON
{ "GameSessionActivationTimeoutSeconds" :
Integer
, "MaxConcurrentGameSessionActivations" :Integer
, "ServerProcesses" :[ ServerProcess, ... ]
}
YAML
GameSessionActivationTimeoutSeconds:
Integer
MaxConcurrentGameSessionActivations:Integer
ServerProcesses:- ServerProcess
Properties
GameSessionActivationTimeoutSeconds
-
The maximum amount of time (in seconds) allowed to launch a new game session and have it report ready to host players. During this time, the game session is in status
ACTIVATING
. If the game session does not become active before the timeout, it is ended and the game session status is changed toTERMINATED
.Required: No
Type: Integer
Minimum:
1
Maximum:
600
Update requires: No interruption
MaxConcurrentGameSessionActivations
-
The number of game sessions in status
ACTIVATING
to allow on an instance or compute. This setting limits the instance resources that can be used for new game activations at any one time.Required: No
Type: Integer
Minimum:
1
Maximum:
2147483647
Update requires: No interruption
ServerProcesses
-
A collection of server process configurations that identify what server processes to run on fleet computes.
Required: No
Type: Array of ServerProcess
Maximum:
50
Update requires: No interruption
See also
-
Create GameLift resources using Amazon CloudFront in the Amazon GameLift Developer Guide
-
Deploy a GameLift fleet for a custom game build in the Amazon GameLift Developer Guide
-
Deploy a Realtime Servers fleet in the Amazon GameLift Developer Guide
-
Run multiple processes on a fleet in the Amazon GameLift Developer Guide
-
RuntimeConfiguration in the Amazon GameLift API Reference