How to Share a USB Device with AppStream 2.0
If you are using a drawing tablet, USB redirection might not be required to use it with AppStream 2.0. However, if you are streaming an application such as the Gnu Image Manipulation Program (GIMP), which requires USB redirection to support pressure sensitivity, you must share your drawing tablet with AppStream 2.0. For information about drawing tablets, see Drawing Tablets.
To share a USB device with AppStream 2.0
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Use the AppStream 2.0 client to start a streaming session.
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In the top left area, choose the Settings icon, and then choose USB Devices.
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If your USB device is connected to your computer, the USB device name appears in the dialog box. If your USB device is not detected, contact your AppStream 2.0 administrator for assistance.
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Switch the Share toggle key next to the name of the USB device that you want to share with the streaming session.
Your USB device is now available for use with your streaming applications.
Important
USB devices can't be simultaneously used between local and remote applications. So after you share a USB device with a streaming session, you can't use it with applications on your local computer. To use your USB device on your local computer, switch the Share toggle key next to the name of the USB device that you want to use locally. This disables sharing with the streaming session.
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You can also enable your USB device to automatically connect when a new streaming session starts. To do so, select the option next to the toggle key for the USB device that you want to connect. After you enable this option, when your next streaming session starts, the USB device is connected automatically.