CfnGameSessionQueuePropsMixin Mixin
The AWS::GameLift::GameSessionQueue resource creates a placement queue that processes requests for new game sessions.
A queue uses FleetIQ algorithms to determine the best placement locations and find an available game server, then prompts the game server to start a new game session. Queues can have destinations (GameLift fleets or aliases), which determine where the queue can place new game sessions. A queue can have destinations with varied fleet type (Spot and On-Demand), instance type, and AWS Region .
Initializer
ts
new CfnGameSessionQueuePropsMixin(props: CfnGameSessionQueueMixinProps, options?: CfnPropertyMixinOptions)
python
CfnGameSessionQueuePropsMixin(props: CfnGameSessionQueueMixinProps, options: typing.Optional[CfnPropertyMixinOptions] = None)
java
new CfnGameSessionQueuePropsMixin(CfnGameSessionQueueMixinProps props, CfnPropertyMixinOptions options)
csharp
new CfnGameSessionQueuePropsMixin(CfnGameSessionQueueMixinProps props, CfnPropertyMixinOptions? options = null)
go
NewCfnGameSessionQueuePropsMixin(Props CfnGameSessionQueueMixinProps, Options CfnPropertyMixinOptions)
Methods
applyTo(construct: IConstruct): voiddef apply_to(self, construct: IConstruct) -> Nonepublic void applyTo(IConstruct construct)public void ApplyTo(IConstruct construct)func ApplyTo(Construct IConstruct)#Apply the mixin properties to the construct.
isMixin(x: any): boolean@staticmethod def is_mixin(x: Any) -> boolpublic static Boolean isMixin(Object x)public static bool IsMixin(object x)func IsMixin(X interface{}) *boolstatic#Checks if `x` is a Mixin.
1 parameter · returns
Parameters
xxxxX— Any object.
Returns: true if x is an object created from a class which extends Mixin.
supports(construct: IConstruct): booleandef supports(self, construct: IConstruct) -> boolpublic Boolean supports(IConstruct construct)public bool Supports(IConstruct construct)func Supports(Construct IConstruct) *bool#Check if this mixin supports the given construct.