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Ejecución de ejemplos de Microsoft Windows para CodeBuild

Modo de enfoque

En esta página

Ejecución de ejemplos de Microsoft Windows para CodeBuild - AWS CodeBuild

En estos ejemplos, se utiliza un entorno de compilación de AWS CodeBuild que ejecuta Microsoft Windows Server 2019, .NET Framework y el SDK de .NET Core para compilar archivos de tiempo de ejecución a partir de código escrito en F# y Visual Basic.

importante

La ejecución de estos ejemplos genera gastos en su cuenta de AWS. Estos incluyen posibles cargos por CodeBuild y por acciones y recursos de AWS relacionados con Amazon S3, AWS KMS y Registros de CloudWatch. Para obtener más información, consulte Precios de CodeBuild, Precios de Amazon S3, Precios de AWS Key Management Service y Precios de Amazon CloudWatch.

Ejecución de ejemplos de Windows

Utilice el siguiente procedimiento para ejecutar los ejemplos de Windows.

Para ejecutar los ejemplos de Windows
  1. Cree los archivos tal y como se describe en las secciones Estructura de directorios y Archivos de este tema y cárguelos en un bucket de entrada de S3 o en un repositorio de CodeCommit o GitHub.

    importante

    No cargue (root directory name), solo los archivos incluidos en (root directory name).

    Si utiliza un bucket de entrada de S3, no olvide crear un archivo ZIP que contenga los archivos y cárguelo en el bucket de entrada. No añada (root directory name) al archivo ZIP, solo los archivos incluidos en (root directory name).

  2. Cree un proyecto de compilación. El proyecto de compilación debe usar la imagen mcr.microsoft.com/dotnet/framework/sdk:4.8 para crear proyectos de .NET Framework.

    Si usa la AWS CLI para crear el proyecto de compilación, es posible que el resultado con formato JSON del comando create-project tenga un aspecto similar al siguiente. (Sustituya los marcadores de posición por sus propios valores).

    { "name": "sample-windows-build-project", "source": { "type": "S3", "location": "codebuild-region-ID-account-ID-input-bucket/windows-build-input-artifact.zip" }, "artifacts": { "type": "S3", "location": "codebuild-region-ID-account-ID-output-bucket", "packaging": "ZIP", "name": "windows-build-output-artifact.zip" }, "environment": { "type": "WINDOWS_SERVER_2019_CONTAINER", "image": "mcr.microsoft.com/dotnet/framework/sdk:4.8", "computeType": "BUILD_GENERAL1_MEDIUM" }, "serviceRole": "arn:aws:iam::account-ID:role/role-name", "encryptionKey": "arn:aws:kms:region-ID:account-ID:key/key-ID" }
  3. Ejecute la compilación y siga los pasos que se indican en Ejecución de compilaciones de forma manual.

  4. Para obtener el artefacto de salida de la compilación, en el bucket de salida de S3, descargue el archivo windows-build-output-artifact.zip en el equipo o la instancia local. Extraiga el contenido para obtener los archivos de tiempo de ejecución y otros archivos.

    • El archivo de tiempo de ejecución del ejemplo de F# que utiliza .NET Framework, FSharpHelloWorld.exe, se encuentra en el directorio FSharpHelloWorld\bin\Debug.

    • El archivo de tiempo de ejecución del ejemplo de Visual Basic que utiliza .NET Framework, VBHelloWorld.exe, se encuentra en el directorio VBHelloWorld\bin\Debug.

Estructura de directorios

Estos ejemplos suponen que se utilizan las siguientes estructuras de directorio.

F # y .NET Framework

(root directory name) ├── buildspec.yml ├── FSharpHelloWorld.sln └── FSharpHelloWorld ├── App.config ├── AssemblyInfo.fs ├── FSharpHelloWorld.fsproj └── Program.fs

Visual Basic y .NET Framework

(root directory name) ├── buildspec.yml ├── VBHelloWorld.sln └── VBHelloWorld ├── App.config ├── HelloWorld.vb ├── VBHelloWorld.vbproj └── My Project ├── Application.Designer.vb ├── Application.myapp ├── AssemblyInfo.vb ├── Resources.Designer.vb ├── Resources.resx ├── Settings.Designer.vb └── Settings.settings

Archivos

En estos ejemplos, se utilizan los siguientes archivos:

F # y .NET Framework

buildspec.yml (in (root directory name)):

version: 0.2 env: variables: SOLUTION: .\FSharpHelloWorld.sln PACKAGE_DIRECTORY: .\packages DOTNET_FRAMEWORK: 4.8 phases: build: commands: - '& nuget restore $env:SOLUTION -PackagesDirectory $env:PACKAGE_DIRECTORY' - '& msbuild -p:FrameworkPathOverride="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v$env:DOTNET_FRAMEWORK" $env:SOLUTION' artifacts: files: - .\FSharpHelloWorld\bin\Debug\*

FSharpHelloWorld.sln (in (root directory name)):

Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio 14 VisualStudioVersion = 14.0.25420.1 MinimumVisualStudioVersion = 10.0.40219.1 Project("{F2A71F9B-5D33-465A-A702-920D77279786}") = "FSharpHelloWorld", "FSharpHelloWorld\FSharpHelloWorld.fsproj", "{D60939B6-526D-43F4-9A89-577B2980DF62}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU Release|Any CPU = Release|Any CPU EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {D60939B6-526D-43F4-9A89-577B2980DF62}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {D60939B6-526D-43F4-9A89-577B2980DF62}.Debug|Any CPU.Build.0 = Debug|Any CPU {D60939B6-526D-43F4-9A89-577B2980DF62}.Release|Any CPU.ActiveCfg = Release|Any CPU {D60939B6-526D-43F4-9A89-577B2980DF62}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection EndGlobal

App.config (in (root directory name)\FSharpHelloWorld):

<?xml version="1.0" encoding="utf-8" ?> <configuration> <startup> <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" /> </startup> </configuration>

AssemblyInfo.fs (in (root directory name)\FSharpHelloWorld):

namespace FSharpHelloWorld.AssemblyInfo open System.Reflection open System.Runtime.CompilerServices open System.Runtime.InteropServices // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [<assembly: AssemblyTitle("FSharpHelloWorld")>] [<assembly: AssemblyDescription("")>] [<assembly: AssemblyConfiguration("")>] [<assembly: AssemblyCompany("")>] [<assembly: AssemblyProduct("FSharpHelloWorld")>] [<assembly: AssemblyCopyright("Copyright © 2017")>] [<assembly: AssemblyTrademark("")>] [<assembly: AssemblyCulture("")>] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [<assembly: ComVisible(false)>] // The following GUID is for the ID of the typelib if this project is exposed to COM [<assembly: Guid("d60939b6-526d-43f4-9a89-577b2980df62")>] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [<assembly: AssemblyVersion("1.0.*")>] [<assembly: AssemblyVersion("1.0.0.0")>] [<assembly: AssemblyFileVersion("1.0.0.0")>] do ()

FSharpHelloWorld.fsproj (in (root directory name)\FSharpHelloWorld):

<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>d60939b6-526d-43f4-9a89-577b2980df62</ProjectGuid> <OutputType>Exe</OutputType> <RootNamespace>FSharpHelloWorld</RootNamespace> <AssemblyName>FSharpHelloWorld</AssemblyName> <TargetFrameworkVersion>v4.8</TargetFrameworkVersion> <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> <TargetFSharpCoreVersion>4.4.0.0</TargetFSharpCoreVersion> <Name>FSharpHelloWorld</Name> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <Tailcalls>false</Tailcalls> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <WarningLevel>3</WarningLevel> <PlatformTarget>AnyCPU</PlatformTarget> <DocumentationFile>bin\Debug\FSharpHelloWorld.XML</DocumentationFile> <Prefer32Bit>true</Prefer32Bit> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <Tailcalls>true</Tailcalls> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <WarningLevel>3</WarningLevel> <PlatformTarget>AnyCPU</PlatformTarget> <DocumentationFile>bin\Release\FSharpHelloWorld.XML</DocumentationFile> <Prefer32Bit>true</Prefer32Bit> </PropertyGroup> <ItemGroup> <Reference Include="mscorlib" /> <Reference Include="FSharp.Core, Version=$(TargetFSharpCoreVersion), Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> <Private>True</Private> </Reference> <Reference Include="System" /> <Reference Include="System.Core" /> <Reference Include="System.Numerics" /> </ItemGroup> <ItemGroup> <Compile Include="AssemblyInfo.fs" /> <Compile Include="Program.fs" /> <None Include="App.config" /> </ItemGroup> <PropertyGroup> <MinimumVisualStudioVersion Condition="'$(MinimumVisualStudioVersion)' == ''">11</MinimumVisualStudioVersion> </PropertyGroup> <Choose> <When Condition="'$(VisualStudioVersion)' == '11.0'"> <PropertyGroup Condition="Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets')"> <FSharpTargetsPath>$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets</FSharpTargetsPath> </PropertyGroup> </When> <Otherwise> <PropertyGroup Condition="Exists('$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets')"> <FSharpTargetsPath>$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets</FSharpTargetsPath> </PropertyGroup> </Otherwise> </Choose> <Import Project="$(FSharpTargetsPath)" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

Program.fs (in (root directory name)\FSharpHelloWorld):

// Learn more about F# at http://fsharp.org // See the 'F# Tutorial' project for more help. [<EntryPoint>] let main argv = printfn "Hello World" 0 // return an integer exit code

Visual Basic y .NET Framework

buildspec.yml (in (root directory name)):

version: 0.2 env: variables: SOLUTION: .\VBHelloWorld.sln PACKAGE_DIRECTORY: .\packages DOTNET_FRAMEWORK: 4.8 phases: build: commands: - '& "C:\ProgramData\chocolatey\bin\NuGet.exe" restore $env:SOLUTION -PackagesDirectory $env:PACKAGE_DIRECTORY' - '& "C:\Program Files (x86)\MSBuild\14.0\Bin\MSBuild.exe" -p:FrameworkPathOverride="C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v$env:DOTNET_FRAMEWORK" $env:SOLUTION' artifacts: files: - .\VBHelloWorld\bin\Debug\*

VBHelloWorld.sln (in (root directory name)):

Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio 14 VisualStudioVersion = 14.0.25420.1 MinimumVisualStudioVersion = 10.0.40219.1 Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}") = "VBHelloWorld", "VBHelloWorld\VBHelloWorld.vbproj", "{4DCEC446-7156-4FE6-8CCC-219E34DD409D}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU Release|Any CPU = Release|Any CPU EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {4DCEC446-7156-4FE6-8CCC-219E34DD409D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {4DCEC446-7156-4FE6-8CCC-219E34DD409D}.Debug|Any CPU.Build.0 = Debug|Any CPU {4DCEC446-7156-4FE6-8CCC-219E34DD409D}.Release|Any CPU.ActiveCfg = Release|Any CPU {4DCEC446-7156-4FE6-8CCC-219E34DD409D}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection EndGlobal

App.config (in (root directory name)\VBHelloWorld):

<?xml version="1.0" encoding="utf-8" ?> <configuration> <startup> <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" /> </startup> </configuration>

HelloWorld.vb (in (root directory name)\VBHelloWorld):

Module HelloWorld Sub Main() MsgBox("Hello World") End Sub End Module

VBHelloWorld.vbproj (in (root directory name)\VBHelloWorld):

<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProjectGuid>{4DCEC446-7156-4FE6-8CCC-219E34DD409D}</ProjectGuid> <OutputType>Exe</OutputType> <StartupObject>VBHelloWorld.HelloWorld</StartupObject> <RootNamespace>VBHelloWorld</RootNamespace> <AssemblyName>VBHelloWorld</AssemblyName> <FileAlignment>512</FileAlignment> <MyType>Console</MyType> <TargetFrameworkVersion>v4.8</TargetFrameworkVersion> <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PlatformTarget>AnyCPU</PlatformTarget> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <DefineDebug>true</DefineDebug> <DefineTrace>true</DefineTrace> <OutputPath>bin\Debug\</OutputPath> <DocumentationFile>VBHelloWorld.xml</DocumentationFile> <NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PlatformTarget>AnyCPU</PlatformTarget> <DebugType>pdbonly</DebugType> <DefineDebug>false</DefineDebug> <DefineTrace>true</DefineTrace> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DocumentationFile>VBHelloWorld.xml</DocumentationFile> <NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn> </PropertyGroup> <PropertyGroup> <OptionExplicit>On</OptionExplicit> </PropertyGroup> <PropertyGroup> <OptionCompare>Binary</OptionCompare> </PropertyGroup> <PropertyGroup> <OptionStrict>Off</OptionStrict> </PropertyGroup> <PropertyGroup> <OptionInfer>On</OptionInfer> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.Data" /> <Reference Include="System.Deployment" /> <Reference Include="System.Xml" /> <Reference Include="System.Core" /> <Reference Include="System.Xml.Linq" /> <Reference Include="System.Data.DataSetExtensions" /> <Reference Include="System.Net.Http" /> </ItemGroup> <ItemGroup> <Import Include="Microsoft.VisualBasic" /> <Import Include="System" /> <Import Include="System.Collections" /> <Import Include="System.Collections.Generic" /> <Import Include="System.Data" /> <Import Include="System.Diagnostics" /> <Import Include="System.Linq" /> <Import Include="System.Xml.Linq" /> <Import Include="System.Threading.Tasks" /> </ItemGroup> <ItemGroup> <Compile Include="HelloWorld.vb" /> <Compile Include="My Project\AssemblyInfo.vb" /> <Compile Include="My Project\Application.Designer.vb"> <AutoGen>True</AutoGen> <DependentUpon>Application.myapp</DependentUpon> </Compile> <Compile Include="My Project\Resources.Designer.vb"> <AutoGen>True</AutoGen> <DesignTime>True</DesignTime> <DependentUpon>Resources.resx</DependentUpon> </Compile> <Compile Include="My Project\Settings.Designer.vb"> <AutoGen>True</AutoGen> <DependentUpon>Settings.settings</DependentUpon> <DesignTimeSharedInput>True</DesignTimeSharedInput> </Compile> </ItemGroup> <ItemGroup> <EmbeddedResource Include="My Project\Resources.resx"> <Generator>VbMyResourcesResXFileCodeGenerator</Generator> <LastGenOutput>Resources.Designer.vb</LastGenOutput> <CustomToolNamespace>My.Resources</CustomToolNamespace> <SubType>Designer</SubType> </EmbeddedResource> </ItemGroup> <ItemGroup> <None Include="My Project\Application.myapp"> <Generator>MyApplicationCodeGenerator</Generator> <LastGenOutput>Application.Designer.vb</LastGenOutput> </None> <None Include="My Project\Settings.settings"> <Generator>SettingsSingleFileGenerator</Generator> <CustomToolNamespace>My</CustomToolNamespace> <LastGenOutput>Settings.Designer.vb</LastGenOutput> </None> <None Include="App.config" /> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.VisualBasic.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

Application.Designer.vb (in (root directory name)\VBHelloWorld\My Project):

'------------------------------------------------------------------------------ ' <auto-generated> ' This code was generated by a tool. ' Runtime Version:4.0.30319.42000 ' ' Changes to this file may cause incorrect behavior and will be lost if ' the code is regenerated. ' </auto-generated> '------------------------------------------------------------------------------ Option Strict On Option Explicit On

Application.myapp (in (root directory name)\VBHelloWorld\My Project):

<?xml version="1.0" encoding="utf-8"?> <MyApplicationData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <MySubMain>false</MySubMain> <SingleInstance>false</SingleInstance> <ShutdownMode>0</ShutdownMode> <EnableVisualStyles>true</EnableVisualStyles> <AuthenticationMode>0</AuthenticationMode> <ApplicationType>2</ApplicationType> <SaveMySettingsOnExit>true</SaveMySettingsOnExit> </MyApplicationData>

AssemblyInfo.vb (in (root directory name)\VBHelloWorld\My Project):

Imports System Imports System.Reflection Imports System.Runtime.InteropServices ' General Information about an assembly is controlled through the following ' set of attributes. Change these attribute values to modify the information ' associated with an assembly. ' Review the values of the assembly attributes <Assembly: AssemblyTitle("VBHelloWorld")> <Assembly: AssemblyDescription("")> <Assembly: AssemblyCompany("")> <Assembly: AssemblyProduct("VBHelloWorld")> <Assembly: AssemblyCopyright("Copyright © 2017")> <Assembly: AssemblyTrademark("")> <Assembly: ComVisible(False)> 'The following GUID is for the ID of the typelib if this project is exposed to COM <Assembly: Guid("137c362b-36ef-4c3e-84ab-f95082487a5a")> ' Version information for an assembly consists of the following four values: ' ' Major Version ' Minor Version ' Build Number ' Revision ' ' You can specify all the values or you can default the Build and Revision Numbers ' by using the '*' as shown below: ' <Assembly: AssemblyVersion("1.0.*")> <Assembly: AssemblyVersion("1.0.0.0")> <Assembly: AssemblyFileVersion("1.0.0.0")>

Resources.Designer.vb (in (root directory name)\VBHelloWorld\My Project):

'------------------------------------------------------------------------------ ' <auto-generated> ' This code was generated by a tool. ' Runtime Version:4.0.30319.42000 ' ' Changes to this file may cause incorrect behavior and will be lost if ' the code is regenerated. ' </auto-generated> '------------------------------------------------------------------------------ Option Strict On Option Explicit On Namespace My.Resources 'This class was auto-generated by the StronglyTypedResourceBuilder 'class via a tool like ResGen or Visual Studio. 'To add or remove a member, edit your .ResX file then rerun ResGen 'with the /str option, or rebuild your VS project. '''<summary> ''' A strongly-typed resource class, for looking up localized strings, etc. '''</summary> <Global.System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0"), _ Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _ Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _ Global.Microsoft.VisualBasic.HideModuleNameAttribute()> _ Friend Module Resources Private resourceMan As Global.System.Resources.ResourceManager Private resourceCulture As Global.System.Globalization.CultureInfo '''<summary> ''' Returns the cached ResourceManager instance used by this class. '''</summary> <Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _ Friend ReadOnly Property ResourceManager() As Global.System.Resources.ResourceManager Get If Object.ReferenceEquals(resourceMan, Nothing) Then Dim temp As Global.System.Resources.ResourceManager = New Global.System.Resources.ResourceManager("VBHelloWorld.Resources", GetType(Resources).Assembly) resourceMan = temp End If Return resourceMan End Get End Property '''<summary> ''' Overrides the current thread's CurrentUICulture property for all ''' resource lookups using this strongly typed resource class. '''</summary> <Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _ Friend Property Culture() As Global.System.Globalization.CultureInfo Get Return resourceCulture End Get Set(ByVal value As Global.System.Globalization.CultureInfo) resourceCulture = value End Set End Property End Module End Namespace

Resources.resx (in (root directory name)\VBHelloWorld\My Project):

<?xml version="1.0" encoding="utf-8"?> <root> <!-- Microsoft ResX Schema Version 2.0 The primary goals of this format is to allow a simple XML format that is mostly human readable. The generation and parsing of the various data types are done through the TypeConverter classes associated with the data types. Example: ... ado.net/XML headers & schema ... <resheader name="resmimetype">text/microsoft-resx</resheader> <resheader name="version">2.0</resheader> <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> <value>[base64 mime encoded serialized .NET Framework object]</value> </data> <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> <comment>This is a comment</comment> </data> There are any number of "resheader" rows that contain simple name/value pairs. Each data row contains a name, and value. The row also contains a type or mimetype. Type corresponds to a .NET class that support text/value conversion through the TypeConverter architecture. Classes that don't support this are serialized and stored with the mimetype set. The mimetype is used for serialized objects, and tells the ResXResourceReader how to depersist the object. This is currently not extensible. For a given mimetype the value must be set accordingly: Note - application/x-microsoft.net.object.binary.base64 is the format that the ResXResourceWriter will generate, however the reader can read any of the formats listed below. mimetype: application/x-microsoft.net.object.binary.base64 value : The object must be serialized with : System.Serialization.Formatters.Binary.BinaryFormatter : and then encoded with base64 encoding. mimetype: application/x-microsoft.net.object.soap.base64 value : The object must be serialized with : System.Runtime.Serialization.Formatters.Soap.SoapFormatter : and then encoded with base64 encoding. mimetype: application/x-microsoft.net.object.bytearray.base64 value : The object must be serialized into a byte array : using a System.ComponentModel.TypeConverter : and then encoded with base64 encoding. --> <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xsd:element name="root" msdata:IsDataSet="true"> <xsd:complexType> <xsd:choice maxOccurs="unbounded"> <xsd:element name="metadata"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" /> <xsd:attribute name="type" type="xsd:string" /> <xsd:attribute name="mimetype" type="xsd:string" /> </xsd:complexType> </xsd:element> <xsd:element name="assembly"> <xsd:complexType> <xsd:attribute name="alias" type="xsd:string" /> <xsd:attribute name="name" type="xsd:string" /> </xsd:complexType> </xsd:element> <xsd:element name="data"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> </xsd:complexType> </xsd:element> <xsd:element name="resheader"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required" /> </xsd:complexType> </xsd:element> </xsd:choice> </xsd:complexType> </xsd:element> </xsd:schema> <resheader name="resmimetype"> <value>text/microsoft-resx</value> </resheader> <resheader name="version"> <value>2.0</value> </resheader> <resheader name="reader"> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> <resheader name="writer"> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> </root>

Settings.Designer.vb (in (root directory name)\VBHelloWorld\My Project):

'------------------------------------------------------------------------------ ' <auto-generated> ' This code was generated by a tool. ' Runtime Version:4.0.30319.42000 ' ' Changes to this file may cause incorrect behavior and will be lost if ' the code is regenerated. ' </auto-generated> '------------------------------------------------------------------------------ Option Strict On Option Explicit On Namespace My <Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _ Global.System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0"), _ Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _ Partial Friend NotInheritable Class MySettings Inherits Global.System.Configuration.ApplicationSettingsBase Private Shared defaultInstance As MySettings = CType(Global.System.Configuration.ApplicationSettingsBase.Synchronized(New MySettings), MySettings) #Region "My.Settings Auto-Save Functionality" #If _MyType = "WindowsForms" Then Private Shared addedHandler As Boolean Private Shared addedHandlerLockObject As New Object <Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _ Private Shared Sub AutoSaveSettings(ByVal sender As Global.System.Object, ByVal e As Global.System.EventArgs) If My.Application.SaveMySettingsOnExit Then My.Settings.Save() End If End Sub #End If #End Region Public Shared ReadOnly Property [Default]() As MySettings Get #If _MyType = "WindowsForms" Then If Not addedHandler Then SyncLock addedHandlerLockObject If Not addedHandler Then AddHandler My.Application.Shutdown, AddressOf AutoSaveSettings addedHandler = True End If End SyncLock End If #End If Return defaultInstance End Get End Property End Class End Namespace Namespace My <Global.Microsoft.VisualBasic.HideModuleNameAttribute(), _ Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _ Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute()> _ Friend Module MySettingsProperty <Global.System.ComponentModel.Design.HelpKeywordAttribute("My.Settings")> _ Friend ReadOnly Property Settings() As Global.VBHelloWorld.My.MySettings Get Return Global.VBHelloWorld.My.MySettings.Default End Get End Property End Module End Namespace

Settings.settings (in (root directory name)\VBHelloWorld\My Project):

<?xml version='1.0' encoding='utf-8'?> <SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" UseMySettingsClassName="true"> <Profiles> <Profile Name="(Default)" /> </Profiles> <Settings /> </SettingsFile>
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