Amazon GameLift Documentation
Amazon GameLift Streams
Amazon GameLift Streams helps developers stream games at up to 1080p resolution and 60 frames-per-second to any device with a browser. Using the AWS global footprint and game-optimized GPU instances, publishers can deploy and stream game content in minutes, without modifications, and players can start gaming in seconds without perceivable lag or having to wait for installs.
Amazon GameLift Servers
Amazon GameLift Servers provides solutions for hosting session-based multiplayer game servers in the cloud, including a fully managed service for deploying, operating, and scaling game servers. Built on AWS global computing infrastructure, Amazon GameLift Servers helps you deliver high-performance, high-reliability, low-cost game servers while dynamically scaling your resource usage to meet player demand.
- Learn how to build custom matchmakers using Amazon GameLift Servers FlexMatch. Work with the FlexMatch rules language to fine-tune how players are matched into game sessions. Set up FlexMatch for games that use Amazon GameLift Servers managed hosting, or build a standalone FlexMatch solution to work with other hosting solutions.
- Look up all AWS CLI commands for Amazon GameLift Servers features, including managed hosting, Realtime, FleetIQ, and FlexMatch.
- Look up complete documentation on the SDK for Amazon GameLift Servers. Use the server SDK to set up your custom-built game servers for hosting with Amazon GameLift Servers. Use the Realtime client SDK with your game clients to enable them to interact with Realtime Servers hosted on Amazon GameLift Servers.