

# PlayerGatewayConfiguration
<a name="API_PlayerGatewayConfiguration"></a>

Configuration settings for player gateway. Use these settings to specify advanced options for how player gateway handles connections.

## Contents
<a name="API_PlayerGatewayConfiguration_Contents"></a>

**Note**  
In the following list, the required parameters are described first.

 ** GameServerIpProtocolSupported **   <a name="gameliftservers-Type-PlayerGatewayConfiguration-GameServerIpProtocolSupported"></a>
The IP protocol that your game servers support for player connections through player gateway. If the value is set to `IPv4`, GameLift will install and execute a lightweight IP translation software on fleet instances to receive and transform incoming IPv6 traffic to IPv4. If the value is set to `DUAL_STACK`, the lightweight IP translation software will not be installed on fleet instances. `DUAL_STACK` provides slightly better performance than `IPv4`.  
Type: String  
Valid Values: `IPv4 | DUAL_STACK`   
Required: No

## See Also
<a name="API_PlayerGatewayConfiguration_SeeAlso"></a>

For more information about using this API in one of the language-specific AWS SDKs, see the following:
+  [AWS SDK for C\$1\$1](https://docs.aws.amazon.com/goto/SdkForCpp/gamelift-2015-10-01/PlayerGatewayConfiguration) 
+  [AWS SDK for Java V2](https://docs.aws.amazon.com/goto/SdkForJavaV2/gamelift-2015-10-01/PlayerGatewayConfiguration) 
+  [AWS SDK for Ruby V3](https://docs.aws.amazon.com/goto/SdkForRubyV3/gamelift-2015-10-01/PlayerGatewayConfiguration) 