ProjectFileSystemLocation - AWS CodeBuild

ProjectFileSystemLocation

Information about a file system created by Amazon Elastic File System (EFS). For more information, see What Is Amazon Elastic File System?

Contents

Note

In the following list, the required parameters are described first.

identifier

The name used to access a file system created by Amazon EFS. CodeBuild creates an environment variable by appending the identifier in all capital letters to CODEBUILD_. For example, if you specify my_efs for identifier, a new environment variable is create named CODEBUILD_MY_EFS.

The identifier is used to mount your file system.

Type: String

Required: No

location

A string that specifies the location of the file system created by Amazon EFS. Its format is efs-dns-name:/directory-path. You can find the DNS name of file system when you view it in the Amazon EFS console. The directory path is a path to a directory in the file system that CodeBuild mounts. For example, if the DNS name of a file system is fs-abcd1234.efs.us-west-2.amazonaws.com, and its mount directory is my-efs-mount-directory, then the location is fs-abcd1234.efs.us-west-2.amazonaws.com:/my-efs-mount-directory.

The directory path in the format efs-dns-name:/directory-path is optional. If you do not specify a directory path, the location is only the DNS name and CodeBuild mounts the entire file system.

Type: String

Required: No

mountOptions

The mount options for a file system created by Amazon EFS. The default mount options used by CodeBuild are nfsvers=4.1,rsize=1048576,wsize=1048576,hard,timeo=600,retrans=2. For more information, see Recommended NFS Mount Options.

Type: String

Required: No

mountPoint

The location in the container where you mount the file system.

Type: String

Required: No

type

The type of the file system. The one supported type is EFS.

Type: String

Valid Values: EFS

Required: No

See Also

For more information about using this API in one of the language-specific AWS SDKs, see the following: