AWS::GameLift::ContainerGroupDefinition ContainerHealthCheck - AWS CloudFormation

AWS::GameLift::ContainerGroupDefinition ContainerHealthCheck

Instructions on when and how to check the health of a support container in a container fleet. These properties override any Docker health checks that are set in the container image. For more information on container health checks, see HealthCheck command in the Amazon Elastic Container Service API. Game server containers don't have a health check parameter; Amazon GameLift automatically handles health checks for these containers.

The following example instructs the container to initiate a health check command every 60 seconds and wait 10 seconds for it to succeed. If it fails, retry the command 3 times before flagging the container as unhealthy. It also tells the container to wait 100 seconds after launch before counting failed health checks.

{"Command": [ "CMD-SHELL", "ps cax | grep "processmanager" || exit 1" ], "Interval": 60, "Timeout": 10, "Retries": 3, "StartPeriod": 100 }

Part of: SupportContainerDefinition, SupportContainerDefinitionInput

Syntax

To declare this entity in your AWS CloudFormation template, use the following syntax:

JSON

{ "Command" : [ String, ... ], "Interval" : Integer, "Retries" : Integer, "StartPeriod" : Integer, "Timeout" : Integer }

YAML

Command: - String Interval: Integer Retries: Integer StartPeriod: Integer Timeout: Integer

Properties

Command

A string array that specifies the command that the container runs to determine if it's healthy.

Required: Yes

Type: Array of String

Minimum: 1 | 1

Maximum: 255 | 20

Update requires: No interruption

Interval

The time period (in seconds) between each health check.

Required: No

Type: Integer

Minimum: 60

Maximum: 300

Update requires: No interruption

Retries

The number of times to retry a failed health check before flagging the container unhealthy. The first run of the command does not count as a retry.

Required: No

Type: Integer

Minimum: 5

Maximum: 10

Update requires: No interruption

StartPeriod

The optional grace period (in seconds) to give a container time to bootstrap before the first failed health check counts toward the number of retries.

Required: No

Type: Integer

Minimum: 0

Maximum: 300

Update requires: No interruption

Timeout

The time period (in seconds) to wait for a health check to succeed before counting a failed health check.

Required: No

Type: Integer

Minimum: 30

Maximum: 60

Update requires: No interruption