AWS::GameLift::ContainerGroupDefinition GameServerContainerDefinition - AWS CloudFormation

AWS::GameLift::ContainerGroupDefinition GameServerContainerDefinition

Describes the game server container in an existing game server container group. A game server container identifies a container image with your game server build. A game server container is automatically considered essential; if an essential container fails, the entire container group restarts.

You can update a container definition and deploy the updates to an existing fleet. When creating or updating a game server container group definition, use the property https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameServerContainerDefinitionInput.

Part of: ContainerGroupDefinition

Returned by: DescribeContainerGroupDefinition, ListContainerGroupDefinitions, UpdateContainerGroupDefinition

Syntax

To declare this entity in your AWS CloudFormation template, use the following syntax:

Properties

ContainerName

The container definition identifier. Container names are unique within a container group definition.

Required: Yes

Type: String

Pattern: ^[a-zA-Z0-9-]+$

Minimum: 1

Maximum: 128

Update requires: No interruption

DependsOn

Indicates that the container relies on the status of other containers in the same container group during startup and shutdown sequences. A container might have dependencies on multiple containers.

Required: No

Type: Array of ContainerDependency

Minimum: 1

Maximum: 10

Update requires: No interruption

EnvironmentOverride

A set of environment variables that's passed to the container on startup. See the ContainerDefinition::environment parameter in the Amazon Elastic Container Service API Reference.

Required: No

Type: Array of ContainerEnvironment

Minimum: 1

Maximum: 20

Update requires: No interruption

ImageUri

The URI to the image that Amazon GameLift uses when deploying this container to a container fleet. For a more specific identifier, see ResolvedImageDigest.

Required: Yes

Type: String

Pattern: ^[a-zA-Z0-9-_\.@\/:]+$

Minimum: 1

Maximum: 255

Update requires: No interruption

MountPoints

A mount point that binds a path inside the container to a file or directory on the host system and lets it access the file or directory.

Required: No

Type: Array of ContainerMountPoint

Minimum: 1

Maximum: 10

Update requires: No interruption

PortConfiguration

The set of ports that are available to bind to processes in the container. For example, a game server process requires a container port to allow game clients to connect to it. Container ports aren't directly accessed by inbound traffic. Amazon GameLift maps these container ports to externally accessible connection ports, which are assigned as needed from the container fleet's ConnectionPortRange.

Required: No

Type: PortConfiguration

Update requires: No interruption

ResolvedImageDigest

A unique and immutable identifier for the container image. The digest is a SHA 256 hash of the container image manifest.

Required: No

Type: String

Pattern: ^sha256:[a-fA-F0-9]{64}$

Update requires: No interruption

ServerSdkVersion

The Amazon GameLift server SDK version that the game server is integrated with. Only game servers using 5.2.0 or higher are compatible with container fleets.

Required: Yes

Type: String

Pattern: ^\d+\.\d+\.\d+$

Maximum: 128

Update requires: No interruption