Class: Aws::GameLift::Types::DeleteGameServerGroupInput
- Inherits:
-
Struct
- Object
- Struct
- Aws::GameLift::Types::DeleteGameServerGroupInput
- Defined in:
- gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb
Overview
Constant Summary collapse
- SENSITIVE =
[]
Instance Attribute Summary collapse
-
#delete_option ⇒ String
The type of delete to perform.
-
#game_server_group_name ⇒ String
A unique identifier for the game server group.
Instance Attribute Details
#delete_option ⇒ String
The type of delete to perform. Options include the following:
SAFE_DELETE
– (default) Terminates the game server group and Amazon EC2 Auto Scaling group only when it has no game servers that are inUTILIZED
status.FORCE_DELETE
– Terminates the game server group, including all active game servers regardless of their utilization status, and the Amazon EC2 Auto Scaling group.RETAIN
– Does a safe delete of the game server group but retains the Amazon EC2 Auto Scaling group as is.
3233 3234 3235 3236 3237 3238 |
# File 'gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb', line 3233 class DeleteGameServerGroupInput < Struct.new( :game_server_group_name, :delete_option) SENSITIVE = [] include Aws::Structure end |
#game_server_group_name ⇒ String
A unique identifier for the game server group. Use either the name or ARN value.
3233 3234 3235 3236 3237 3238 |
# File 'gems/aws-sdk-gamelift/lib/aws-sdk-gamelift/types.rb', line 3233 class DeleteGameServerGroupInput < Struct.new( :game_server_group_name, :delete_option) SENSITIVE = [] include Aws::Structure end |