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This operation is used with the Amazon GameLift FleetIQ solution and game server groups.
Updates Amazon GameLift FleetIQ-specific properties for a game server group. Many Auto Scaling group properties are updated on the Auto Scaling group directly, including the launch template, Auto Scaling policies, and maximum/minimum/desired instance counts.
To update the game server group, specify the game server group ID and provide the
updated values. Before applying the updates, the new values are validated to ensure
that Amazon GameLift FleetIQ can continue to perform instance balancing activity.
If successful, a GameServerGroup
object is returned.
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This is an asynchronous operation using the standard naming convention for .NET 4.5 or higher. For .NET 3.5 the operation is implemented as a pair of methods using the standard naming convention of BeginUpdateGameServerGroup and EndUpdateGameServerGroup.
Namespace: Amazon.GameLift
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z
public virtual Task<UpdateGameServerGroupResponse> UpdateGameServerGroupAsync( UpdateGameServerGroupRequest request, CancellationToken cancellationToken )
Container for the necessary parameters to execute the UpdateGameServerGroup service method.
A cancellation token that can be used by other objects or threads to receive notice of cancellation.
Exception | Condition |
---|---|
InternalServiceException | The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period. |
InvalidRequestException | One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying. |
NotFoundException | The requested resources was not found. The resource was either not created yet or deleted. |
UnauthorizedException | The client failed authentication. Clients should not retry such requests. |
.NET:
Supported in: 8.0 and newer, Core 3.1
.NET Standard:
Supported in: 2.0
.NET Framework:
Supported in: 4.5 and newer