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Updates the mutable properties of a game session.
To update a game session, specify the game session ID and the values you want to change.
If successful, the updated GameSession
object is returned.
This is an asynchronous operation using the standard naming convention for .NET 4.5 or higher. For .NET 3.5 the operation is implemented as a pair of methods using the standard naming convention of BeginUpdateGameSession and EndUpdateGameSession.
Namespace: Amazon.GameLift
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z
public virtual Task<UpdateGameSessionResponse> UpdateGameSessionAsync( UpdateGameSessionRequest request, CancellationToken cancellationToken )
Container for the necessary parameters to execute the UpdateGameSession service method.
A cancellation token that can be used by other objects or threads to receive notice of cancellation.
Exception | Condition |
---|---|
ConflictException | The requested operation would cause a conflict with the current state of a service resource associated with the request. Resolve the conflict before retrying this request. |
InternalServiceException | The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period. |
InvalidGameSessionStatusException | The requested operation would cause a conflict with the current state of a resource associated with the request and/or the game instance. Resolve the conflict before retrying. |
InvalidRequestException | One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying. |
NotFoundException | The requested resources was not found. The resource was either not created yet or deleted. |
UnauthorizedException | The client failed authentication. Clients should not retry such requests. |
.NET:
Supported in: 8.0 and newer, Core 3.1
.NET Standard:
Supported in: 2.0
.NET Framework:
Supported in: 4.5 and newer