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Describes the game server container in an existing game server container group. A game server container identifies a container image with your game server build. A game server container is automatically considered essential; if an essential container fails, the entire container group restarts.
You can update a container definition and deploy the updates to an existing fleet. When creating or updating a game server container group definition, use the property https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameServerContainerDefinitionInput.
Part of: ContainerGroupDefinition
Returned by: DescribeContainerGroupDefinition, ListContainerGroupDefinitions, UpdateContainerGroupDefinition
Namespace: Amazon.GameLift.Model
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z
public class GameServerContainerDefinition
The GameServerContainerDefinition type exposes the following members
Name | Description | |
---|---|---|
GameServerContainerDefinition() |
Name | Type | Description | |
---|---|---|---|
ContainerName | System.String |
Gets and sets the property ContainerName. The container definition identifier. Container names are unique within a container group definition. |
|
DependsOn | System.Collections.Generic.List<Amazon.GameLift.Model.ContainerDependency> |
Gets and sets the property DependsOn. Indicates that the container relies on the status of other containers in the same container group during startup and shutdown sequences. A container might have dependencies on multiple containers. |
|
EnvironmentOverride | System.Collections.Generic.List<Amazon.GameLift.Model.ContainerEnvironment> |
Gets and sets the property EnvironmentOverride. A set of environment variables that's passed to the container on startup. See the ContainerDefinition::environment parameter in the Amazon Elastic Container Service API Reference. |
|
ImageUri | System.String |
Gets and sets the property ImageUri.
The URI to the image that Amazon GameLift uses when deploying this container to a
container fleet. For a more specific identifier, see |
|
MountPoints | System.Collections.Generic.List<Amazon.GameLift.Model.ContainerMountPoint> |
Gets and sets the property MountPoints. A mount point that binds a path inside the container to a file or directory on the host system and lets it access the file or directory. |
|
PortConfiguration | Amazon.GameLift.Model.ContainerPortConfiguration |
Gets and sets the property PortConfiguration.
The set of ports that are available to bind to processes in the container. For example,
a game server process requires a container port to allow game clients to connect to
it. Container ports aren't directly accessed by inbound traffic. Amazon GameLift maps
these container ports to externally accessible connection ports, which are assigned
as needed from the container fleet's |
|
ResolvedImageDigest | System.String |
Gets and sets the property ResolvedImageDigest. A unique and immutable identifier for the container image. The digest is a SHA 256 hash of the container image manifest. |
|
ServerSdkVersion | System.String |
Gets and sets the property ServerSdkVersion. The Amazon GameLift server SDK version that the game server is integrated with. Only game servers using 5.2.0 or higher are compatible with container fleets. |
.NET:
Supported in: 8.0 and newer, Core 3.1
.NET Standard:
Supported in: 2.0
.NET Framework:
Supported in: 4.5 and newer, 3.5