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Container for the parameters to the UpdateFleetAttributes operation. Updates a fleet's mutable attributes, such as game session protection and resource creation limits.
To update fleet attributes, specify the fleet ID and the property values that you want to change. If successful, Amazon GameLift returns the identifiers for the updated fleet.
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Namespace: Amazon.GameLift.Model
Assembly: AWSSDK.GameLift.dll
Version: 3.x.y.z
public class UpdateFleetAttributesRequest : AmazonGameLiftRequest IAmazonWebServiceRequest
The UpdateFleetAttributesRequest type exposes the following members
Name | Description | |
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UpdateFleetAttributesRequest() |
Name | Type | Description | |
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AnywhereConfiguration | Amazon.GameLift.Model.AnywhereConfiguration |
Gets and sets the property AnywhereConfiguration. Amazon GameLift Anywhere configuration options. |
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Description | System.String |
Gets and sets the property Description. A human-readable description of a fleet. |
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FleetId | System.String |
Gets and sets the property FleetId. A unique identifier for the fleet to update attribute metadata for. You can use either the fleet ID or ARN value. |
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MetricGroups | System.Collections.Generic.List<System.String> |
Gets and sets the property MetricGroups. The name of a metric group to add this fleet to. Use a metric group in Amazon CloudWatch to aggregate the metrics from multiple fleets. Provide an existing metric group name, or create a new metric group by providing a new name. A fleet can only be in one metric group at a time. |
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Name | System.String |
Gets and sets the property Name. A descriptive label that is associated with a fleet. Fleet names do not need to be unique. |
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NewGameSessionProtectionPolicy | Amazon.GameLift.ProtectionPolicy |
Gets and sets the property NewGameSessionProtectionPolicy. The game session protection policy to apply to all new game sessions created in this fleet. Game sessions that already exist are not affected. You can set protection for individual game sessions using UpdateGameSession .
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ResourceCreationLimitPolicy | Amazon.GameLift.Model.ResourceCreationLimitPolicy |
Gets and sets the property ResourceCreationLimitPolicy. Policy settings that limit the number of game sessions an individual player can create over a span of time. |
.NET:
Supported in: 8.0 and newer, Core 3.1
.NET Standard:
Supported in: 2.0
.NET Framework:
Supported in: 4.5 and newer, 3.5