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# 使用适用于 C\$1\$1 的 SDK 的 Amazon Transcribe Streaming 示例
<a name="cpp_1_transcribe-streaming_code_examples"></a>

以下代码示例向您展示了如何使用 适用于 C\$1\$1 的 AWS SDK 与 Amazon Transcribe Streaming 配合使用来执行操作和实现常见场景。

*操作*是大型程序的代码摘录，必须在上下文中运行。您可以通过操作了解如何调用单个服务函数，还可以通过函数相关场景的上下文查看操作。

*场景*是向您演示如何通过在一个服务中调用多个函数或与其他 AWS 服务结合来完成特定任务的代码示例。

每个示例都包含一个指向完整源代码的链接，您可以从中找到有关如何在上下文中设置和运行代码的说明。

**Topics**
+ [操作](#actions)
+ [场景](#scenarios)

## 操作
<a name="actions"></a>

### `StartStreamTranscription`
<a name="transcribe-streaming_StartStreamTranscription_cpp_1_topic"></a>

以下代码示例演示了如何使用 `StartStreamTranscription`。

**SDK for C\$1\$1**  
 还有更多相关信息 GitHub。在 [AWS 代码示例存储库](https://github.com/awsdocs/aws-doc-sdk-examples/tree/main/cpp/example_code/transcribe-streaming#code-examples)中查找完整示例，了解如何进行设置和运行。

```
int main() {
    Aws::SDKOptions options;

    Aws::InitAPI(options);
    {
        //TODO(User): Set to the region of your AWS account.
        const Aws::String region = Aws::Region::US_WEST_2;

        //Load a profile that has been granted AmazonTranscribeFullAccess AWS managed permission policy.
        Aws::Client::ClientConfiguration config;
#ifdef _WIN32
        // ATTENTION: On Windows with the AWS C++ SDK, this example only runs if the SDK is built
        // with the curl library. 
        // For more information, see the accompanying ReadMe.
        // For more information, see "Building the SDK for Windows with curl".
        // https://docs.aws.amazon.com/sdk-for-cpp/v1/developer-guide/setup-windows.html
        //TODO(User): Update to the location of your .crt file.
        config.caFile = "C:/curl/bin/curl-ca-bundle.crt";
#endif
        config.region = region;

        TranscribeStreamingServiceClient client(config);
        StartStreamTranscriptionHandler handler;
        handler.SetOnErrorCallback(
                [](const Aws::Client::AWSError<TranscribeStreamingServiceErrors> &error) {
                        std::cerr << "ERROR: " + error.GetMessage() << std::endl;
                });
        //SetTranscriptEventCallback called for every 'chunk' of file transcripted.
        // Partial results are returned in real time.
        handler.SetTranscriptEventCallback([](const TranscriptEvent &ev) {
                for (auto &&r: ev.GetTranscript().GetResults()) {
                    if (r.GetIsPartial()) {
                        std::cout << "[partial] ";
                    }
                    else {
                        std::cout << "[Final] ";
                    }
                    for (auto &&alt: r.GetAlternatives()) {
                        std::cout << alt.GetTranscript() << std::endl;
                    }
                }
        });

        StartStreamTranscriptionRequest request;
        request.SetMediaSampleRateHertz(SAMPLE_RATE);
        request.SetLanguageCode(LanguageCode::en_US);
        request.SetMediaEncoding(
                MediaEncoding::pcm); // wav and aiff files are PCM formats.
        request.SetEventStreamHandler(handler);

        auto OnStreamReady = [](AudioStream &stream) {
                Aws::FStream file(FILE_NAME, std::ios_base::in | std::ios_base::binary);
                if (!file.is_open()) {
                    std::cerr << "Failed to open " << FILE_NAME << '\n';
                }
                std::array<char, BUFFER_SIZE> buf;
                int i = 0;
                while (file) {
                    file.read(&buf[0], buf.size());

                    if (!file)
                        std::cout << "File: only " << file.gcount() << " could be read"
                                  << std::endl;

                    Aws::Vector<unsigned char> bits{buf.begin(), buf.end()};
                    AudioEvent event(std::move(bits));
                    if (!stream) {
                        std::cerr << "Failed to create a stream" << std::endl;
                        break;
                    }
                    //The std::basic_istream::gcount() is used to count the characters in the given string. It returns
                    //the number of characters extracted by the last read() operation.
                    if (file.gcount() > 0) {
                        if (!stream.WriteAudioEvent(event)) {
                            std::cerr << "Failed to write an audio event" << std::endl;
                            break;
                        }
                    }
                    else {
                        break;
                    }
                    std::this_thread::sleep_for(std::chrono::milliseconds(
                            25)); // Slow down because we are streaming from a file.
                }
                if (!stream.WriteAudioEvent(
                        AudioEvent())) {
                    // Per the spec, we have to send an empty event (an event without a payload) at the end.
                    std::cerr << "Failed to send an empty frame" << std::endl;
                }
                else {
                    std::cout << "Successfully sent the empty frame" << std::endl;
                }
                stream.flush();
                stream.Close();
        };

        Aws::Utils::Threading::Semaphore signaling(0 /*initialCount*/, 1 /*maxCount*/);
        auto OnResponseCallback = [&signaling](
                const TranscribeStreamingServiceClient * /*unused*/,
                const Model::StartStreamTranscriptionRequest & /*unused*/,
                const Model::StartStreamTranscriptionOutcome &outcome,
                const std::shared_ptr<const Aws::Client::AsyncCallerContext> & /*unused*/) {

                if (!outcome.IsSuccess()) {
                    std::cerr << "Transcribe streaming error "
                              << outcome.GetError().GetMessage() << std::endl;
                }

                signaling.Release();
        };

        std::cout << "Starting..." << std::endl;
        client.StartStreamTranscriptionAsync(request, OnStreamReady, OnResponseCallback,
                                             nullptr /*context*/);
        signaling.WaitOne(); // Prevent the application from exiting until we're done.
        std::cout << "Done" << std::endl;
    }

    Aws::ShutdownAPI(options);

    return 0;
}
```
+  有关 API 的详细信息，请参阅 *适用于 C\$1\$1 的 AWS SDK API 参考[StartStreamTranscription](https://docs.aws.amazon.com/goto/SdkForCpp/transcribe-streaming-2017-10-26/StartStreamTranscription)*中的。

## 场景
<a name="scenarios"></a>

### 转录音频文件
<a name="transcribe-streaming_Scenario_StreamEvents_File_cpp_1_topic"></a>

以下代码示例演示如何使用 Amazon Transcribe 流式转录来生成源音频文件的转录。

**SDK for C\$1\$1**  
 还有更多相关信息 GitHub。在 [AWS 代码示例存储库](https://github.com/awsdocs/aws-doc-sdk-examples/tree/main/cpp/example_code/transcribe-streaming#code-examples)中查找完整示例，了解如何进行设置和运行。

```
int main() {
    Aws::SDKOptions options;

    Aws::InitAPI(options);
    {
        //TODO(User): Set to the region of your AWS account.
        const Aws::String region = Aws::Region::US_WEST_2;

        //Load a profile that has been granted AmazonTranscribeFullAccess AWS managed permission policy.
        Aws::Client::ClientConfiguration config;
#ifdef _WIN32
        // ATTENTION: On Windows with the AWS C++ SDK, this example only runs if the SDK is built
        // with the curl library. 
        // For more information, see the accompanying ReadMe.
        // For more information, see "Building the SDK for Windows with curl".
        // https://docs.aws.amazon.com/sdk-for-cpp/v1/developer-guide/setup-windows.html
        //TODO(User): Update to the location of your .crt file.
        config.caFile = "C:/curl/bin/curl-ca-bundle.crt";
#endif
        config.region = region;

        TranscribeStreamingServiceClient client(config);
        StartStreamTranscriptionHandler handler;
        handler.SetOnErrorCallback(
                [](const Aws::Client::AWSError<TranscribeStreamingServiceErrors> &error) {
                        std::cerr << "ERROR: " + error.GetMessage() << std::endl;
                });
        //SetTranscriptEventCallback called for every 'chunk' of file transcripted.
        // Partial results are returned in real time.
        handler.SetTranscriptEventCallback([](const TranscriptEvent &ev) {
                for (auto &&r: ev.GetTranscript().GetResults()) {
                    if (r.GetIsPartial()) {
                        std::cout << "[partial] ";
                    }
                    else {
                        std::cout << "[Final] ";
                    }
                    for (auto &&alt: r.GetAlternatives()) {
                        std::cout << alt.GetTranscript() << std::endl;
                    }
                }
        });

        StartStreamTranscriptionRequest request;
        request.SetMediaSampleRateHertz(SAMPLE_RATE);
        request.SetLanguageCode(LanguageCode::en_US);
        request.SetMediaEncoding(
                MediaEncoding::pcm); // wav and aiff files are PCM formats.
        request.SetEventStreamHandler(handler);

        auto OnStreamReady = [](AudioStream &stream) {
                Aws::FStream file(FILE_NAME, std::ios_base::in | std::ios_base::binary);
                if (!file.is_open()) {
                    std::cerr << "Failed to open " << FILE_NAME << '\n';
                }
                std::array<char, BUFFER_SIZE> buf;
                int i = 0;
                while (file) {
                    file.read(&buf[0], buf.size());

                    if (!file)
                        std::cout << "File: only " << file.gcount() << " could be read"
                                  << std::endl;

                    Aws::Vector<unsigned char> bits{buf.begin(), buf.end()};
                    AudioEvent event(std::move(bits));
                    if (!stream) {
                        std::cerr << "Failed to create a stream" << std::endl;
                        break;
                    }
                    //The std::basic_istream::gcount() is used to count the characters in the given string. It returns
                    //the number of characters extracted by the last read() operation.
                    if (file.gcount() > 0) {
                        if (!stream.WriteAudioEvent(event)) {
                            std::cerr << "Failed to write an audio event" << std::endl;
                            break;
                        }
                    }
                    else {
                        break;
                    }
                    std::this_thread::sleep_for(std::chrono::milliseconds(
                            25)); // Slow down because we are streaming from a file.
                }
                if (!stream.WriteAudioEvent(
                        AudioEvent())) {
                    // Per the spec, we have to send an empty event (an event without a payload) at the end.
                    std::cerr << "Failed to send an empty frame" << std::endl;
                }
                else {
                    std::cout << "Successfully sent the empty frame" << std::endl;
                }
                stream.flush();
                stream.Close();
        };

        Aws::Utils::Threading::Semaphore signaling(0 /*initialCount*/, 1 /*maxCount*/);
        auto OnResponseCallback = [&signaling](
                const TranscribeStreamingServiceClient * /*unused*/,
                const Model::StartStreamTranscriptionRequest & /*unused*/,
                const Model::StartStreamTranscriptionOutcome &outcome,
                const std::shared_ptr<const Aws::Client::AsyncCallerContext> & /*unused*/) {

                if (!outcome.IsSuccess()) {
                    std::cerr << "Transcribe streaming error "
                              << outcome.GetError().GetMessage() << std::endl;
                }

                signaling.Release();
        };

        std::cout << "Starting..." << std::endl;
        client.StartStreamTranscriptionAsync(request, OnStreamReady, OnResponseCallback,
                                             nullptr /*context*/);
        signaling.WaitOne(); // Prevent the application from exiting until we're done.
        std::cout << "Done" << std::endl;
    }

    Aws::ShutdownAPI(options);

    return 0;
}
```
+  有关 API 的详细信息，请参阅 *适用于 C\$1\$1 的 AWS SDK API 参考[StartStreamTranscription](https://docs.aws.amazon.com/goto/SdkForCpp/transcribe-streaming-2017-10-26/StartStreamTranscription)*中的。