Interface CfnContainerFleet.GameSessionCreationLimitPolicyProperty

All Superinterfaces:
software.amazon.jsii.JsiiSerializable
All Known Implementing Classes:
CfnContainerFleet.GameSessionCreationLimitPolicyProperty.Jsii$Proxy
Enclosing class:
CfnContainerFleet

@Stability(Stable) public static interface CfnContainerFleet.GameSessionCreationLimitPolicyProperty extends software.amazon.jsii.JsiiSerializable
A policy that puts limits on the number of game sessions that a player can create within a specified span of time.

With this policy, you can control players' ability to consume available resources.

The policy is evaluated when a player tries to create a new game session. On receiving a CreateGameSession request, Amazon GameLift checks that the player (identified by CreatorId ) has created fewer than game session limit in the specified time period.

Example:

 // The code below shows an example of how to instantiate this type.
 // The values are placeholders you should change.
 import software.amazon.awscdk.services.gamelift.*;
 GameSessionCreationLimitPolicyProperty gameSessionCreationLimitPolicyProperty = GameSessionCreationLimitPolicyProperty.builder()
         .newGameSessionsPerCreator(123)
         .policyPeriodInMinutes(123)
         .build();
 

See Also: