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v2.274.0

AWS::GameLiftStreams Construct Library ​


cfn-resources: Stable

All classes with the Cfn prefix in this module (CFN Resources) are always stable and safe to use.


This module is part of the AWS Cloud Development Kit project.

ts
import * as gameliftstreams from 'aws-cdk-lib/aws-gameliftstreams';
python
import aws_cdk.aws_gameliftstreams as gameliftstreams
java
import software.amazon.awscdk.services.gameliftstreams.*;
csharp
using Amazon.CDK.AWS.GameLiftStreams;
go
import gameliftstreams "github.com/aws/aws-cdk-go/awscdk"

There are no official hand-written (L2) constructs for this service yet. Here are some suggestions on how to proceed:

There are no hand-written (L2) constructs for this service yet. However, you can still use the automatically generated L1 constructs, and use this service exactly as you would using CloudFormation directly.

For more information on the resources and properties available for this service, see the CloudFormation documentation for AWS::GameLiftStreams.

(Read the CDK Contributing Guide and submit an RFC if you are interested in contributing to this construct library.)

Types ​

NameKindSummary
CfnApplicationConstruct (L1)The AWS::GameLiftStreams::Application resource defines an Amazon GameLift Streams application.
CfnStreamGroupConstruct (L1)The AWS::GameLiftStreams::StreamGroup resource defines a group of compute resources that will be running and streaming your game.
CfnApplication.RuntimeEnvironmentPropertyStructConfiguration settings that identify the operating system for an application resource.
CfnApplicationPropsStructProperties for defining a CfnApplication.
CfnStreamGroup.DefaultApplicationPropertyStructRepresents the default Amazon GameLift Streams application that a stream group hosts.
CfnStreamGroup.LocationConfigurationPropertyStructConfiguration settings that define a stream group's stream capacity for a location.
CfnStreamGroup.VpcTransitConfigurationPropertyStruct
CfnStreamGroupPropsStructProperties for defining a CfnStreamGroup.