DescribeFleetLocationUtilization - Amazon GameLift

DescribeFleetLocationUtilization

Retrieves current usage data for a fleet location. Utilization data provides a snapshot of current game hosting activity at the requested location. Use this operation to retrieve utilization information for a fleet's remote location or home Region (you can also retrieve home Region utilization by calling DescribeFleetUtilization).

To retrieve utilization data, identify a fleet and location.

If successful, a FleetUtilization object is returned for the requested fleet location.

Learn more

Setting up Amazon GameLift fleets

Amazon GameLift service locations for managed hosting

GameLift metrics for fleets

Request Syntax

{ "FleetId": "string", "Location": "string" }

Request Parameters

For information about the parameters that are common to all actions, see Common Parameters.

The request accepts the following data in JSON format.

Note

In the following list, the required parameters are described first.

FleetId

A unique identifier for the fleet to request location utilization for. You can use either the fleet ID or ARN value.

Type: String

Length Constraints: Minimum length of 1. Maximum length of 512.

Pattern: ^[a-z]*fleet-[a-zA-Z0-9\-]+$|^arn:.*:[a-z]*fleet\/[a-z]*fleet-[a-zA-Z0-9\-]+$

Required: Yes

Location

The fleet location to retrieve utilization information for. Specify a location in the form of an AWS Region code, such as us-west-2.

Type: String

Length Constraints: Minimum length of 1. Maximum length of 64.

Pattern: ^[A-Za-z0-9\-]+

Required: Yes

Response Syntax

{ "FleetUtilization": { "ActiveGameSessionCount": number, "ActiveServerProcessCount": number, "CurrentPlayerSessionCount": number, "FleetArn": "string", "FleetId": "string", "Location": "string", "MaximumPlayerSessionCount": number } }

Response Elements

If the action is successful, the service sends back an HTTP 200 response.

The following data is returned in JSON format by the service.

FleetUtilization

Utilization information for the requested fleet location. Utilization objects are returned only for fleets and locations that currently exist.

Type: FleetUtilization object

Errors

For information about the errors that are common to all actions, see Common Errors.

InternalServiceException

The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.

HTTP Status Code: 500

InvalidRequestException

One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.

HTTP Status Code: 400

NotFoundException

The requested resources was not found. The resource was either not created yet or deleted.

HTTP Status Code: 400

UnauthorizedException

The client failed authentication. Clients should not retry such requests.

HTTP Status Code: 400

UnsupportedRegionException

The requested operation is not supported in the Region specified.

HTTP Status Code: 400

Examples

Request utilization for a fleet location

This example retrieves usage data for the remote fleet location sa-east-1. The fleet's home Region is us-west-2.

HTTP requests are authenticated using an AWS Signature Version 4 signature in the Authorization header field.

Sample Request

{ "FleetId": "arn:aws:gamelift:us-west-2::fleet/fleet-2222bbbb-33cc-44dd-55ee-6666ffff77aa", "Location": "sa-east-1" }

Sample Response

{ "FleetUtilization": { "FleetId": "fleet-2222bbbb-33cc-44dd-55ee-6666ffff77aa", "FleetArn": "arn:aws:gamelift:us-west-2::fleet/fleet-2222bbbb-33cc-44dd-55ee-6666ffff77aa", "ActiveServerProcessCount": 100, "ActiveGameSessionCount": 62, "CurrentPlayerSessionCount": 329, "MaximumPlayerSessionCount": 1000, "Location": "sa-east-1" } }

See Also

For more information about using this API in one of the language-specific AWS SDKs, see the following: