Class ResourceCreationLimitPolicy
- All Implemented Interfaces:
Serializable,SdkPojo,ToCopyableBuilder<ResourceCreationLimitPolicy.Builder,ResourceCreationLimitPolicy>
A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources.
The policy is evaluated when a player tries to create a new game session. On receiving a
CreateGameSession request, Amazon GameLift Servers checks that the player (identified by
CreatorId) has created fewer than game session limit in the specified time period.
The purpose of this policy is to prevent a single player from consuming a large share of available hosting resources.
For example, setting NewGameSessionsPerCreator to 4 and PolicyPeriodInMinutes
to 10 limits each player to creating 4 game sessions every 10 minutes. Setting these values too high
(for example, 200 game sessions every 1000 minutes) still allows a single player to rapidly consume resources. We
recommend keeping these values small.
- See Also:
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Nested Class Summary
Nested Classes -
Method Summary
Modifier and TypeMethodDescriptionbuilder()final booleanfinal booleanequalsBySdkFields(Object obj) Indicates whether some other object is "equal to" this one by SDK fields.final <T> Optional<T> getValueForField(String fieldName, Class<T> clazz) final inthashCode()final IntegerA policy that puts limits on the number of game sessions that a player can create within a specified span of time.final IntegerThe time span used in evaluating the resource creation limit policy.static Class<? extends ResourceCreationLimitPolicy.Builder> Take this object and create a builder that contains all of the current property values of this object.final StringtoString()Returns a string representation of this object.Methods inherited from interface software.amazon.awssdk.utils.builder.ToCopyableBuilder
copy
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Method Details
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newGameSessionsPerCreator
A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources.
The policy is evaluated when a player tries to create a new game session. On receiving a
CreateGameSessionrequest, Amazon GameLift Servers checks that the player (identified byCreatorId) has created fewer than game session limit in the specified time period.- Returns:
- A policy that puts limits on the number of game sessions that a player can create within a specified span
of time. With this policy, you can control players' ability to consume available resources.
The policy is evaluated when a player tries to create a new game session. On receiving a
CreateGameSessionrequest, Amazon GameLift Servers checks that the player (identified byCreatorId) has created fewer than game session limit in the specified time period.
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policyPeriodInMinutes
The time span used in evaluating the resource creation limit policy.
- Returns:
- The time span used in evaluating the resource creation limit policy.
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toBuilder
Description copied from interface:ToCopyableBuilderTake this object and create a builder that contains all of the current property values of this object.- Specified by:
toBuilderin interfaceToCopyableBuilder<ResourceCreationLimitPolicy.Builder,ResourceCreationLimitPolicy> - Returns:
- a builder for type T
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builder
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serializableBuilderClass
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hashCode
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equals
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equalsBySdkFields
Description copied from interface:SdkPojoIndicates whether some other object is "equal to" this one by SDK fields. An SDK field is a modeled, non-inherited field in anSdkPojoclass, and is generated based on a service model.If an
SdkPojoclass does not have any inherited fields,equalsBySdkFieldsandequalsare essentially the same.- Specified by:
equalsBySdkFieldsin interfaceSdkPojo- Parameters:
obj- the object to be compared with- Returns:
- true if the other object equals to this object by sdk fields, false otherwise.
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toString
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getValueForField
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sdkFields
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sdkFieldNameToField
- Specified by:
sdkFieldNameToFieldin interfaceSdkPojo- Returns:
- The mapping between the field name and its corresponding field.
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