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AWS SDK for C++ Version 1.11.869
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src
aws-cpp-sdk-gameliftstreams
include
aws
gameliftstreams
model
StreamUrlStatus.h
1
6
#pragma once
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/gameliftstreams/GameLiftStreams_EXPORTS.h>
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namespace
Aws
{
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namespace
GameLiftStreams {
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namespace
Model {
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enum class
StreamUrlStatus
{
NOT_SET
,
ACTIVE
,
EXPIRED
,
REVOKED
,
LIMIT_REACHED
};
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namespace
StreamUrlStatusMapper {
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AWS_GAMELIFTSTREAMS_API
StreamUrlStatus
GetStreamUrlStatusForName
(
const
Aws::String
& name);
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AWS_GAMELIFTSTREAMS_API
Aws::String
GetNameForStreamUrlStatus
(
StreamUrlStatus
value);
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}
// namespace StreamUrlStatusMapper
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}
// namespace Model
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}
// namespace GameLiftStreams
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}
// namespace Aws
Aws::GameLiftStreams::Model::StreamUrlStatusMapper::GetStreamUrlStatusForName
AWS_GAMELIFTSTREAMS_API StreamUrlStatus GetStreamUrlStatusForName(const Aws::String &name)
Aws::GameLiftStreams::Model::StreamUrlStatusMapper::GetNameForStreamUrlStatus
AWS_GAMELIFTSTREAMS_API Aws::String GetNameForStreamUrlStatus(StreamUrlStatus value)
Aws::GameLiftStreams::Model::StreamGroupStatus::EXPIRED
@ EXPIRED
Aws::GameLiftStreams::Model::ApplicationStatus::NOT_SET
@ NOT_SET
Aws::GameLiftStreams::Model::StreamGroupLocationStatus::ACTIVE
@ ACTIVE
Aws::GameLiftStreams::Model::StreamUrlStatus
StreamUrlStatus
Definition
StreamUrlStatus.h:13
Aws::GameLiftStreams::Model::StreamUrlStatus::LIMIT_REACHED
@ LIMIT_REACHED
Aws::GameLiftStreams::Model::StreamUrlStatus::REVOKED
@ REVOKED
Aws
Aws::String
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
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