DeleteGameServerGroup
This operation is used with the Amazon GameLift FleetIQ solution and game server groups.
Terminates a game server group and permanently deletes the game server group record. You have several options for how these resources are impacted when deleting the game server group. Depending on the type of delete operation selected, this operation might affect these resources:
-
The game server group
-
The corresponding Auto Scaling group
-
All game servers that are currently running in the group
To delete a game server group, identify the game server group to delete and specify
the type of delete operation to initiate. Game server groups can only be deleted if they
are in ACTIVE
or ERROR
status.
If the delete request is successful, a series of operations are kicked off. The game
server group status is changed to DELETE_SCHEDULED
, which prevents new game
servers from being registered and stops automatic scaling activity. Once all game
servers in the game server group are deregistered, Amazon GameLift FleetIQ can begin deleting resources.
If any of the delete operations fail, the game server group is placed in
ERROR
status.
Amazon GameLift FleetIQ emits delete events to Amazon CloudWatch.
Learn more
Request Syntax
{
"DeleteOption": "string
",
"GameServerGroupName": "string
"
}
Request Parameters
For information about the parameters that are common to all actions, see Common Parameters.
The request accepts the following data in JSON format.
Note
In the following list, the required parameters are described first.
- GameServerGroupName
-
A unique identifier for the game server group. Use either the name or ARN value.
Type: String
Length Constraints: Minimum length of 1. Maximum length of 256.
Pattern:
[a-zA-Z0-9-\.]+|^arn:.*:gameservergroup\/[a-zA-Z0-9-\.]+
Required: Yes
- DeleteOption
-
The type of delete to perform. Options include the following:
-
SAFE_DELETE
– (default) Terminates the game server group and Amazon EC2 Auto Scaling group only when it has no game servers that are inUTILIZED
status. -
FORCE_DELETE
– Terminates the game server group, including all active game servers regardless of their utilization status, and the Amazon EC2 Auto Scaling group. -
RETAIN
– Does a safe delete of the game server group but retains the Amazon EC2 Auto Scaling group as is.
Type: String
Valid Values:
SAFE_DELETE | FORCE_DELETE | RETAIN
Required: No
-
Response Syntax
{
"GameServerGroup": {
"AutoScalingGroupArn": "string",
"BalancingStrategy": "string",
"CreationTime": number,
"GameServerGroupArn": "string",
"GameServerGroupName": "string",
"GameServerProtectionPolicy": "string",
"InstanceDefinitions": [
{
"InstanceType": "string",
"WeightedCapacity": "string"
}
],
"LastUpdatedTime": number,
"RoleArn": "string",
"Status": "string",
"StatusReason": "string",
"SuspendedActions": [ "string" ]
}
}
Response Elements
If the action is successful, the service sends back an HTTP 200 response.
The following data is returned in JSON format by the service.
- GameServerGroup
-
An object that describes the deleted game server group resource, with status updated to
DELETE_SCHEDULED
.Type: GameServerGroup object
Errors
For information about the errors that are common to all actions, see Common Errors.
- InternalServiceException
-
The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.
HTTP Status Code: 500
- InvalidRequestException
-
One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.
HTTP Status Code: 400
- NotFoundException
-
The requested resources was not found. The resource was either not created yet or deleted.
HTTP Status Code: 400
- UnauthorizedException
-
The client failed authentication. Clients should not retry such requests.
HTTP Status Code: 400
Examples
Delete a game server group
This example deletes a game server group only if there is no hosting activity taking place on instances in the group.
HTTP requests are authenticated using an AWS Signature Version 4 signature in the Authorization
header field.
Sample Request
{
"GameServerGroupName": "MegaFrogServers_NA",
"DeleteOption": [ "SAFE_DELETE" ]
}
CLI command:
aws gamelift delete-game-server-group \
--game-server-group MegaFrogServers_NA \
--delete-option SAFE_DELETE
Sample Response
{
"GameServerGroup": {
"AutoScalingGroupArn": "arn:aws:autoscaling:us-west-2:123456789012:autoScalingGroup:1111aaaa-22bb-33cc-44dd-5555eeee66ff:autoScalingGroupName/MegaFrogServers_NA",
"BalancingStrategy": "SPOT_ONLY",
"CreationTime": 1496365885.44,
"GameServerGroupArn": "arn:aws:gamelift:us-west-2::GameServerGroup/MegaFrogServers_NA",
"GameServerGroupName": " MegaFrogServers_NA",
"GameServerProtectionPolicy": "NO_PROTECTION",
"InstanceDefinitions": [
{
"InstanceType": "c5.2xlarge",
"WeightedCapacity": "1"
},
{
"InstanceType": "m5.2xlarge",
"WeightedCapacity": "1"
}
],
"LastUpdatedTime": 1496365885.44,
"RoleArn": "arn:aws:iam:123456789012::role/GameLiftGsgRole",
"Status": "DELETE_SCHEDULED",
"StatusReason": "",
"SuspendedActions": []
}
See Also
For more information about using this API in one of the language-specific AWS SDKs, see the following: