/AWS1/CL_GMLPLAYERLATENCY¶
Regional latency information for a player, used when requesting a new game session. This value indicates the amount of time lag that exists when the player is connected to a fleet in the specified Region. The relative difference between a player's latency values for multiple Regions are used to determine which fleets are best suited to place a new game session for the player.
CONSTRUCTOR
¶
IMPORTING¶
Optional arguments:¶
IV_PLAYERID
TYPE /AWS1/GMLPLAYERID
/AWS1/GMLPLAYERID
¶
A unique identifier for a player associated with the latency data.
IV_REGIONIDENTIFIER
TYPE /AWS1/GMLNONZEROANDMAXSTRING
/AWS1/GMLNONZEROANDMAXSTRING
¶
Name of the Region that is associated with the latency value.
IV_LATENCYINMILLISECONDS
TYPE /AWS1/RT_FLOAT_AS_STRING
/AWS1/RT_FLOAT_AS_STRING
¶
Amount of time that represents the time lag experienced by the player when connected to the specified Region.
Queryable Attributes¶
PlayerId¶
A unique identifier for a player associated with the latency data.
Accessible with the following methods¶
Method | Description |
---|---|
GET_PLAYERID() |
Getter for PLAYERID, with configurable default |
ASK_PLAYERID() |
Getter for PLAYERID w/ exceptions if field has no value |
HAS_PLAYERID() |
Determine if PLAYERID has a value |
RegionIdentifier¶
Name of the Region that is associated with the latency value.
Accessible with the following methods¶
Method | Description |
---|---|
GET_REGIONIDENTIFIER() |
Getter for REGIONIDENTIFIER, with configurable default |
ASK_REGIONIDENTIFIER() |
Getter for REGIONIDENTIFIER w/ exceptions if field has no va |
HAS_REGIONIDENTIFIER() |
Determine if REGIONIDENTIFIER has a value |
LatencyInMilliseconds¶
Amount of time that represents the time lag experienced by the player when connected to the specified Region.
Accessible with the following methods¶
Method | Description |
---|---|
GET_LATENCYINMILLISECONDS() |
Getter for LATENCYINMILLISECONDS, with configurable default |
ASK_LATENCYINMILLISECONDS() |
Getter for LATENCYINMILLISECONDS w/ exceptions if field has |
STR_LATENCYINMILLISECONDS() |
String format for LATENCYINMILLISECONDS, with configurable d |
HAS_LATENCYINMILLISECONDS() |
Determine if LATENCYINMILLISECONDS has a value |
Public Local Types In This Class¶
Internal table types, representing arrays and maps of this class, are defined as local types:
TT_PLAYERLATENCYLIST
¶
TYPES TT_PLAYERLATENCYLIST TYPE STANDARD TABLE OF REF TO /AWS1/CL_GMLPLAYERLATENCY WITH DEFAULT KEY
.