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Special considerations for Unity support - AWS SDK for .NET (version 3)

Version 4 (V4) of the AWS SDK for .NET is in preview! To see information about this new version in preview, see the AWS SDK for .NET (version 4 preview) Developer Guide.

Please note that V4 of the SDK is in preview, therefore its content is subject to change.

Version 4 (V4) of the AWS SDK for .NET is in preview! To see information about this new version in preview, see the AWS SDK for .NET (version 4 preview) Developer Guide.

Please note that V4 of the SDK is in preview, therefore its content is subject to change.

Special considerations for Unity support

When using the AWS SDK for .NET and .NET Standard 2.0 for your Unity application, your application must reference the AWS SDK for .NET assemblies (DLL files) directly rather than using NuGet. Given this requirement, the following are important actions you will need to perform.

  • If you're using IL2CPP to build your Unity project, you must add a link.xml file to your Asset folder to prevent code stripping. The link.xml file must list all of the AWSSDK assemblies you are using, and each must include the preserve="all" attribute. The following snippet shows an example of this file.

    <linker> <assembly fullname="AWSSDK.Core" preserve="all"/> <assembly fullname="AWSSDK.DynamoDBv2" preserve="all"/> <assembly fullname="AWSSDK.Lambda" preserve="all"/> </linker>
Note

To read interesting background information related to this requirement, see the article at https://aws.amazon.com/blogs/developer/referencing-the-aws-sdk-for-net-standard-2-0-from-unity-xamarin-or-uwp/.

In addition to these special considerations, see What's changed for version 3.5 for information about migrating your Unity application to version 3.5 of the AWS SDK for .NET.

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