class MatchmakingConfigurationBase
Language | Type name |
---|---|
.NET | Amazon.CDK.AWS.GameLift.Alpha.MatchmakingConfigurationBase |
Go | github.com/aws/aws-cdk-go/awscdkgameliftalpha/v2#MatchmakingConfigurationBase |
Java | software.amazon.awscdk.services.gamelift.alpha.MatchmakingConfigurationBase |
Python | aws_cdk.aws_gamelift_alpha.MatchmakingConfigurationBase |
TypeScript (source) | @aws-cdk/aws-gamelift-alpha ยป MatchmakingConfigurationBase |
Implements
IConstruct
, IDependable
, IResource
, IMatchmaking
Extends
Resource
Implemented by
Queued
, Standalone
Base class for new and imported GameLift Matchmaking configuration.
Example
// The code below shows an example of how to instantiate this type.
// The values are placeholders you should change.
import * as gamelift_alpha from '@aws-cdk/aws-gamelift-alpha';
import { aws_sns as sns } from 'aws-cdk-lib';
declare const topic: sns.Topic;
const matchmakingConfigurationBase = gamelift_alpha.MatchmakingConfigurationBase.fromMatchmakingConfigurationAttributes(this, 'MyMatchmakingConfigurationBase', {
matchmakingConfigurationArn: 'matchmakingConfigurationArn',
matchmakingConfigurationName: 'matchmakingConfigurationName',
notificationTarget: topic,
});
Initializer
new MatchmakingConfigurationBase(scope: Construct, id: string, props?: ResourceProps)
Parameters
- scope
Construct
- id
string
- props
Resource
Props
Properties
Name | Type | Description |
---|---|---|
env | Resource | The environment this resource belongs to. |
matchmaking | string | The ARN of the matchmaking configuration. |
matchmaking | string | The Identifier of the matchmaking configuration. |
node | Node | The tree node. |
stack | Stack | The stack in which this resource is defined. |
notification | ITopic | The notification target for matchmaking events. |
env
Type:
Resource
The environment this resource belongs to.
For resources that are created and managed by the CDK (generally, those created by creating new class instances like Role, Bucket, etc.), this is always the same as the environment of the stack they belong to; however, for imported resources (those obtained from static methods like fromRoleArn, fromBucketName, etc.), that might be different than the stack they were imported into.
matchmakingConfigurationArn
Type:
string
The ARN of the matchmaking configuration.
matchmakingConfigurationName
Type:
string
The Identifier of the matchmaking configuration.
node
Type:
Node
The tree node.
stack
Type:
Stack
The stack in which this resource is defined.
notificationTarget?
Type:
ITopic
(optional)
The notification target for matchmaking events.
Methods
Name | Description |
---|---|
apply | Apply the given removal policy to this resource. |
metric(metricName, props?) | Return the given named metric for this matchmaking configuration. |
metric | Matchmaking requests currently being processed or waiting to be processed. |
metric | For matchmaking configurations that require acceptance, the potential matches that were accepted since the last report. |
metric | Potential matches that were created since the last report. |
metric | Matches that were successfully placed into a game session since the last report. |
metric | For matchmaking configurations that require acceptance, the potential matches that were rejected by at least one player since the last report. |
metric | Players in matchmaking tickets that were added since the last report. |
metric | For matchmaking requests that were put into a potential match before the last report, the amount of time between ticket creation and potential match creation. |
to | Returns a string representation of this construct. |
static from | Import an existing matchmaking configuration from its attributes. |
applyRemovalPolicy(policy)
public applyRemovalPolicy(policy: RemovalPolicy): void
Parameters
- policy
Removal
Policy
Apply the given removal policy to this resource.
The Removal Policy controls what happens to this resource when it stops being managed by CloudFormation, either because you've removed it from the CDK application or because you've made a change that requires the resource to be replaced.
The resource can be deleted (RemovalPolicy.DESTROY
), or left in your AWS
account for data recovery and cleanup later (RemovalPolicy.RETAIN
).
metric(metricName, props?)
public metric(metricName: string, props?: MetricOptions): Metric
Parameters
- metricName
string
- props
Metric
Options
Returns
Return the given named metric for this matchmaking configuration.
metricCurrentTickets(props?)
public metricCurrentTickets(props?: MetricOptions): Metric
Parameters
- props
Metric
Options
Returns
Matchmaking requests currently being processed or waiting to be processed.
metricMatchesAccepted(props?)
public metricMatchesAccepted(props?: MetricOptions): Metric
Parameters
- props
Metric
Options
Returns
For matchmaking configurations that require acceptance, the potential matches that were accepted since the last report.
metricMatchesCreated(props?)
public metricMatchesCreated(props?: MetricOptions): Metric
Parameters
- props
Metric
Options
Returns
Potential matches that were created since the last report.
metricMatchesPlaced(props?)
public metricMatchesPlaced(props?: MetricOptions): Metric
Parameters
- props
Metric
Options
Returns
Matches that were successfully placed into a game session since the last report.
metricMatchesRejected(props?)
public metricMatchesRejected(props?: MetricOptions): Metric
Parameters
- props
Metric
Options
Returns
For matchmaking configurations that require acceptance, the potential matches that were rejected by at least one player since the last report.
metricPlayersStarted(props?)
public metricPlayersStarted(props?: MetricOptions): Metric
Parameters
- props
Metric
Options
Returns
Players in matchmaking tickets that were added since the last report.
metricTimeToMatch(props?)
public metricTimeToMatch(props?: MetricOptions): Metric
Parameters
- props
Metric
Options
Returns
For matchmaking requests that were put into a potential match before the last report, the amount of time between ticket creation and potential match creation.
Units: seconds
toString()
public toString(): string
Returns
string
Returns a string representation of this construct.
static fromMatchmakingConfigurationAttributes(scope, id, attrs)
public static fromMatchmakingConfigurationAttributes(scope: Construct, id: string, attrs: MatchmakingConfigurationAttributes): IMatchmakingConfiguration
Parameters
- scope
Construct
- id
string
- attrs
Matchmaking
Configuration Attributes
Returns
Import an existing matchmaking configuration from its attributes.