CustomState
State defined by supplying Amazon States Language (ASL) in the state machine.
Example
import * as dynamodb from 'aws-cdk-lib/aws-dynamodb';
// create a table
const table = new dynamodb.Table(this, 'montable', {
partitionKey: {
name: 'id',
type: dynamodb.AttributeType.STRING,
},
});
const finalStatus = new sfn.Pass(this, 'final step');
// States language JSON to put an item into DynamoDB
// snippet generated from https://docs.aws.amazon.com/step-functions/latest/dg/tutorial-code-snippet.html#tutorial-code-snippet-1
const stateJson = {
Type: 'Task',
Resource: 'arn:aws:states:::dynamodb:putItem',
Parameters: {
TableName: table.tableName,
Item: {
id: {
S: 'MyEntry',
},
},
},
ResultPath: null,
};
// custom state which represents a task to insert data into DynamoDB
const custom = new sfn.CustomState(this, 'my custom task', {
stateJson,
});
// catch errors with addCatch
const errorHandler = new sfn.Pass(this, 'handle failure');
custom.addCatch(errorHandler);
// retry the task if something goes wrong
custom.addRetry({
errors: [sfn.Errors.ALL],
interval: Duration.seconds(10),
maxAttempts: 5,
});
const chain = sfn.Chain.start(custom)
.next(finalStatus);
const sm = new sfn.StateMachine(this, 'StateMachine', {
definitionBody: sfn.DefinitionBody.fromChainable(chain),
timeout: Duration.seconds(30),
comment: 'a super cool state machine',
});
// don't forget permissions. You need to assign them
table.grantWriteData(sm);
import aws_cdk.aws_dynamodb as dynamodb
# create a table
table = dynamodb.Table(self, "montable",
partition_key=dynamodb.Attribute(
name="id",
type=dynamodb.AttributeType.STRING
)
)
final_status = sfn.Pass(self, "final step")
# States language JSON to put an item into DynamoDB
# snippet generated from https://docs.aws.amazon.com/step-functions/latest/dg/tutorial-code-snippet.html#tutorial-code-snippet-1
state_json = {
"Type": "Task",
"Resource": "arn:aws:states:::dynamodb:putItem",
"Parameters": {
"TableName": table.table_name,
"Item": {
"id": {
"S": "MyEntry"
}
}
},
"ResultPath": null
}
# custom state which represents a task to insert data into DynamoDB
custom = sfn.CustomState(self, "my custom task",
state_json=state_json
)
# catch errors with addCatch
error_handler = sfn.Pass(self, "handle failure")
custom.add_catch(error_handler)
# retry the task if something goes wrong
custom.add_retry(
errors=[sfn.Errors.ALL],
interval=Duration.seconds(10),
max_attempts=5
)
chain = sfn.Chain.start(custom).next(final_status)
sm = sfn.StateMachine(self, "StateMachine",
definition_body=sfn.DefinitionBody.from_chainable(chain),
timeout=Duration.seconds(30),
comment="a super cool state machine"
)
# don't forget permissions. You need to assign them
table.grant_write_data(sm)
import software.amazon.awscdk.services.dynamodb.*;
// create a table
Table table = Table.Builder.create(this, "montable")
.partitionKey(Attribute.builder()
.name("id")
.type(AttributeType.STRING)
.build())
.build();
Pass finalStatus = new Pass(this, "final step");
// States language JSON to put an item into DynamoDB
// snippet generated from https://docs.aws.amazon.com/step-functions/latest/dg/tutorial-code-snippet.html#tutorial-code-snippet-1
Map<String, Object> stateJson = Map.of(
"Type", "Task",
"Resource", "arn:aws:states:::dynamodb:putItem",
"Parameters", Map.of(
"TableName", table.getTableName(),
"Item", Map.of(
"id", Map.of(
"S", "MyEntry"))),
"ResultPath", null);
// custom state which represents a task to insert data into DynamoDB
CustomState custom = CustomState.Builder.create(this, "my custom task")
.stateJson(stateJson)
.build();
// catch errors with addCatch
Pass errorHandler = new Pass(this, "handle failure");
custom.addCatch(errorHandler);
// retry the task if something goes wrong
custom.addRetry(RetryProps.builder()
.errors(List.of(Errors.ALL))
.interval(Duration.seconds(10))
.maxAttempts(5)
.build());
Chain chain = Chain.start(custom).next(finalStatus);
StateMachine sm = StateMachine.Builder.create(this, "StateMachine")
.definitionBody(DefinitionBody.fromChainable(chain))
.timeout(Duration.seconds(30))
.comment("a super cool state machine")
.build();
// don't forget permissions. You need to assign them
table.grantWriteData(sm);
// Install: dotnet add package Amazon.CDK.Lib
using Amazon.CDK.AWS.DynamoDB;
// create a table
var table = new Table(this, "montable", new TableProps {
PartitionKey = new Attribute {
Name = "id",
Type = AttributeType.STRING
}
});
var finalStatus = new Pass(this, "final step");
// States language JSON to put an item into DynamoDB
// snippet generated from https://docs.aws.amazon.com/step-functions/latest/dg/tutorial-code-snippet.html#tutorial-code-snippet-1
IDictionary<string, object> stateJson = new Dictionary<string, object> {
{ "Type", "Task" },
{ "Resource", "arn:aws:states:::dynamodb:putItem" },
{ "Parameters", new Dictionary<string, object> {
{ "TableName", table.TableName },
{ "Item", new Dictionary<string, IDictionary<string, string>> {
{ "id", new Dictionary<string, string> {
{ "S", "MyEntry" }
} }
} }
} },
{ "ResultPath", null }
};
// custom state which represents a task to insert data into DynamoDB
var custom = new CustomState(this, "my custom task", new CustomStateProps {
StateJson = stateJson
});
// catch errors with addCatch
var errorHandler = new Pass(this, "handle failure");
custom.AddCatch(errorHandler);
// retry the task if something goes wrong
custom.AddRetry(new RetryProps {
Errors = new [] { Errors.ALL },
Interval = Duration.Seconds(10),
MaxAttempts = 5
});
var chain = Chain.Start(custom).Next(finalStatus);
var sm = new StateMachine(this, "StateMachine", new StateMachineProps {
DefinitionBody = DefinitionBody.FromChainable(chain),
Timeout = Duration.Seconds(30),
Comment = "a super cool state machine"
});
// don't forget permissions. You need to assign them
table.GrantWriteData(sm);
// Install: go get github.com/aws/aws-cdk-go/awscdk/v2
import "github.com/aws/aws-cdk-go/awscdk"
// create a table
table := dynamodb.NewTable(this, jsii.String("montable"), &TableProps{
PartitionKey: &Attribute{
Name: jsii.String("id"),
Type: dynamodb.AttributeType_STRING,
},
})
finalStatus := sfn.NewPass(this, jsii.String("final step"))
// States language JSON to put an item into DynamoDB
// snippet generated from https://docs.aws.amazon.com/step-functions/latest/dg/tutorial-code-snippet.html#tutorial-code-snippet-1
stateJson := map[string]interface{}{
"Type": jsii.String("Task"),
"Resource": jsii.String("arn:aws:states:::dynamodb:putItem"),
"Parameters": map[string]interface{}{
"TableName": table.tableName,
"Item": map[string]map[string]*string{
"id": map[string]*string{
"S": jsii.String("MyEntry"),
},
},
},
"ResultPath": nil,
}
// custom state which represents a task to insert data into DynamoDB
custom := sfn.NewCustomState(this, jsii.String("my custom task"), &CustomStateProps{
StateJson: StateJson,
})
// catch errors with addCatch
errorHandler := sfn.NewPass(this, jsii.String("handle failure"))
custom.AddCatch(errorHandler)
// retry the task if something goes wrong
custom.AddRetry(&RetryProps{
Errors: []*string{
sfn.Errors_ALL(),
},
Interval: awscdk.Duration_Seconds(jsii.Number(10)),
MaxAttempts: jsii.Number(5),
})
chain := sfn.Chain_Start(custom).Next(finalStatus)
sm := sfn.NewStateMachine(this, jsii.String("StateMachine"), &StateMachineProps{
DefinitionBody: sfn.DefinitionBody_FromChainable(chain),
Timeout: awscdk.Duration_*Seconds(jsii.Number(30)),
Comment: jsii.String("a super cool state machine"),
})
// don't forget permissions. You need to assign them
table.GrantWriteData(sm)
Initializer
new CustomState(scope: Construct, id: string, props: CustomStateProps)
CustomState(scope: Construct, id: str, props: CustomStateProps)
new CustomState(Construct scope, String id, CustomStateProps props)
new CustomState(Construct scope, string id, CustomStateProps props)
NewCustomState(Scope Construct, Id *string, Props CustomStateProps)
Construct Props
stateJson{ [key: string]: any }state_jsontyping.Mapping[str, Any]stateJsonMap<String, Object>StateJsonIDictionary<string, object>StateJson*map[string]interface{}required#Properties
Methods
addCatch(handler: IChainable, props?: CatchProps): CustomState // chainabledef add_catch(self, handler: IChainable, props: typing.Optional[CatchProps] = None) -> CustomStatepublic CustomState addCatch(IChainable handler, CatchProps props)public CustomState AddCatch(IChainable handler, CatchProps? props = null)func AddCatch(Handler IChainable, Props CatchProps) CustomState#When a particular error occurs, execution will continue at the error handler instead of failing the state machine execution.
addPrefix(x: string): voiddef add_prefix(self, x: str) -> Nonepublic void addPrefix(String x)public void AddPrefix(string x)func AddPrefix(X *string)#addRetry(props?: RetryProps): CustomState // chainabledef add_retry(self, props: typing.Optional[RetryProps] = None) -> CustomStatepublic CustomState addRetry(RetryProps props)public CustomState AddRetry(RetryProps? props = null)func AddRetry(Props RetryProps) CustomState#This controls if and how the execution will be retried if a particular error occurs.
bindToGraph(graph: StateGraph): voiddef bind_to_graph(self, graph: StateGraph) -> Nonepublic void bindToGraph(StateGraph graph)public void BindToGraph(StateGraph graph)func BindToGraph(Graph StateGraph)#Don't call this. It will be called automatically when you work with states normally.
filterNextables(states: State[]): INextable[]@staticmethod def filter_nextables(states: typing.List[State]) -> typing.List[INextable]public static List<INextable> filterNextables(List<State> states)public static INextable[] FilterNextables(State[] states)func FilterNextables(States *[]State) *[]INextablestatic#findReachableEndStates(start: State, options?: FindStateOptions): State[]@staticmethod def find_reachable_end_states(start: State, options: typing.Optional[FindStateOptions] = None) -> typing.List[State]public static List<State> findReachableEndStates(State start, FindStateOptions options)public static State[] FindReachableEndStates(State start, FindStateOptions? options = null)func FindReachableEndStates(Start State, Options FindStateOptions) *[]Statestatic#findReachableStates(start: State, options?: FindStateOptions): State[]@staticmethod def find_reachable_states(start: State, options: typing.Optional[FindStateOptions] = None) -> typing.List[State]public static List<State> findReachableStates(State start, FindStateOptions options)public static State[] FindReachableStates(State start, FindStateOptions? options = null)func FindReachableStates(Start State, Options FindStateOptions) *[]Statestatic#This does not retrieve states from within sub-graphs, such as states within a Parallel state's branch.
isConstruct(x: any): boolean@staticmethod def is_construct(x: Any) -> boolpublic static Boolean isConstruct(Object x)public static bool IsConstruct(object x)func IsConstruct(X interface{}) *boolstatic#notes · 1 parameter · returns
Use this method instead of instanceof to properly detect Construct instances, even when the construct library is symlinked.
Explanation: in JavaScript, multiple copies of the constructs library on disk are seen as independent, completely different libraries. As a consequence, the class Construct in each copy of the constructs library is seen as a different class, and an instance of one class will not test as instanceof the other class. npm install will not create installations like this, but users may manually symlink construct libraries together or use a monorepo tool: in those cases, multiple copies of the constructs library can be accidentally installed, and instanceof will behave unpredictably. It is safest to avoid using instanceof, and using this type-testing method instead.
Parameters
xxxxX— Any object.
Returns: true if x is an object created from a class which extends Construct.
next(next: IChainable): Chaindef next(self, next: IChainable) -> Chainpublic Chain next(IChainable next)public Chain Next(IChainable next)func Next(Next IChainable) Chain#prefixStates(root: IConstruct, prefix: string): void@staticmethod def prefix_states(root: IConstruct, prefix: str) -> Nonepublic static void prefixStates(IConstruct root, String prefix)public static void PrefixStates(IConstruct root, string prefix)func PrefixStates(Root IConstruct, Prefix *string)static#toStateJson(queryLanguage?: QueryLanguage): jsondef to_state_json(self, query_language: typing.Optional[QueryLanguage] = None) -> Anypublic Object toStateJson(QueryLanguage queryLanguage)public object ToStateJson(QueryLanguage? queryLanguage = null)func ToStateJson(QueryLanguage QueryLanguage) interface{}#toString(): stringdef to_string(self, ) -> strpublic String toString()public string ToString()func ToString() *string#with(...mixins: IMixin[]): IConstructdef with(self, mixins: IMixin) -> IConstructpublic IConstruct with(IMixin mixins)public IConstruct With(IMixin mixins)func With(Mixins IMixin) IConstruct#Mixins are applied in order. The list of constructs is captured at the start of the call, so constructs added by a mixin will not be visited. Use multiple with() calls if subsequent mixins should apply to added constructs.
1 parameter · returns
Parameters
mixinsmixinsmixinsmixinsMixins— The mixins to apply.
Returns: This construct for chaining